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This takes places directly outside of the Velvet Room, but Elizabeth will offer requests to complete. These can range from Persona fusions to obtaining specific items. Elizabeth will provide new requests depending on story progress and completion of other requests.

When a character is inflicted with Down status, the attacker obtains a One More, which is another turn. The attacker can get as many One Mores as there are enemies to knock down.

On top of all that, you also juggle your ordinary life as a high school student during the day and a monster hunter during the Dark Hour.

This was the first entry in the Persona series to use the school calendar system and social sim elements as a foundation to move through its story, planning activities during the day and going dungeon crawling at night.

Persona 3 was the first game in the Persona series to adopt this unorthodox gameplay formula, and sadly, some of it hasn’t aged well compared to its sequels or its PlayStation Portable counterpart, Persona 3 Portable.

The Velvet Room is what connects daily life and dungeon life together. This section gives a brief introduction to its services. The Velvet Room offers the following resources to use during the game.

The audio improvements in this remake are just as impressive as the graphical ones. The English and Japanese voice acting is superb, with every actor bringing their A-game to bring the characters to life with stellar performances.

Rage: Will always use melee attacks and will attack a random enemy. Damage dealt and damage received is doubled. Accuracy is halved.

Act Freely: persona 3 reload gameplay Does whatever they determine is the best move. Decent, but doesn't understand advanced tactics you may want to employ.

Plenty is different back in the outside world, too. First and foremost, I can physically run around 3D city streets and classroom hallways, as opposed to moving a cursor to callout bubbles in a relatively static environment like in past Persona 3 iterations. In general, the camera maintains a tighter shot, making bouncing around locations feel more intimate and nearly first-person.

That often has to be balanced with managing a slew of devastating status ailments and hard-hitting attacks, so things can spiral out of control if you don't play it smart. The best examples of this come from Monad doors, which are all-new rooms within the Tartarus floors – specifically, the boss gauntlets found at progress checkpoints. These fights throw somewhat unconventional combat scenarios at you that bring out the best of these satisfying turn-based battles whether you line up a sequence of attacks perfectly or barely make it by the skin of your teeth.

: This review was made possible thanks to a review code provided by Atlus. The company did not see the contents of this review before it was published.

With a stellar visual overhaul and countless small but impactful changes, Persona 3 Reload tells a timeless story of tragedy and hope with sharp emotional sincerity.

My wife and i liked this game. This was our first time playing Persona 3 and we were not disappointed. This was a interesting remake. This game is about 80% voice acted and that really surprised us. There was still some reading but a lot less then Previous Persona Games. The game length was shorter than P4 or P5 for us. We rolled credits around 85 hour mark. The story was interesting enough to keep our attention.

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